formats

Susanne Jaschko: About the emotional involvement in technology and citizen dynamics

Published on May 31, 2012 by in Uncategorized

In this video interview, Susanne Jaschko, independent curator specialized in contemporary art and digital culture  and one of the panelist at Paseo Project seminar last March, deals with the idea of emotional involvement of technologies within citizen dynamics. She also speaks about the distinction between artistic processes and creativity in more functional technologies projects. However, she expresses that in the future, collaborative work between artists and researchers will be stronger. Finally, she recommends to deep into the different layers of a city -social, cultural, political…- to develop the most effective artistic urban interventions.

Language: English

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
No Comments  comments 
formats

Susanne Jaschko: La implicacion emocional de la tecnología en las dinámicas ciudadanas

En este vídeo, Susanne Jaschko, comisaria independiente especializada en arte contemporáneo y  cultura digital, trata la idea de cómo  las nuevas tecnologías relacionadas con dinámicas ciudadanas deben disponer de un componente de implicación emocional en su desarrollo. También aborda la distinción entre los procesos de creación artística y la creatividad aplicada a proyectos tecnológicos con un sentido más funcional. Sin embargo, apunta a que en el futuro se consolidará la colaboración entre artistas e investigadores. Por último, recomienda tener una gran capacidad de observación, para profundizar en las diferentes capas sociales, culturales, políticas… que hay en una ciudad, para abordar así intervenciones artísticas urbanas más efectivas.

Idioma: inglés.

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
No Comments  comments 
formats

Project contest: “Plant a Comment”

Published on May 29, 2012 by in Uncategorized

Tal and Omer Golan are a couple of developers, designers and visual artists from Tel Avid, Israel. They submit to Paseo Project contest the project: Plant a Comment

This work is a 3D multidimensional virtual world, in which trees are made of texts. The public is invited to write and share written expressions of thoughts and opinions, which get analyzed semantically and accordingly form trees. In this ever-changing world, the visitors can choose either to satisfy their curiosity about other visitors’ thoughts and let their gaze wander around the space, to see the popularity of concepts that where shared by crowd sourcing, or take part in the game and express themselves in the unique creative act.

 

 

 

 

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
9 Comments  comments 
formats

Proyecto a concurso: “Plant a Comment”

Tal y Omer Golan son una pareja de desarrolladores, diseñadores y artistas visuales que viven y trabajan en Tel Avid, Israel.  Su propuesta para Paseo Project se titula: Plant a Comment.

Consiste en un trabajo multidimensional  en 3D que reproduce un mundo virtual en el que los árboles están formados por textos. De esta manera, se invita al público a escribir y compartir expresiones, ideas y opiniones, que son analizadas semánticamente para formar diferentes tipos de árboles. El público interacciona con este cambiante mundo continúo bien para satisfacer sus curiosidad  sobre los mensajes que otros visitantes han lanzado a través de crowd sourcing, o tomando parte en el juego y expresando su creatividad.

 

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
1 Comment  comments 
formats

Project Contest: “Walking the Edit”

Published on May 25, 2012 by in Uncategorized

Ulrich Fischer, from Geneva, Switzerland, presents to Paseo Project contest: Walking the Edit, a new system which allows to record your walk around the city and turn it into a movie through an app of your smartphone.

Using videos, images, sounds files and all kind of geolocalized data it creates an augmented space which is captured by a smartphone and turn it into a movie about the track already made. The project question how can we transform this plenty of information into a story. ¿Can we build a story with all of this geolocalized information? ¿How can we visit this augmented space in a more coherent and enriching way?

 

 
 Share on Facebook Share on Twitter Share on Reddit Share on LinkedIn
1 Comment  comments